Initialize engine version: 2017.1.0p4 (892c0f8d8f8a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02)
    Vendor:   NVIDIA
    VRAM:     2986 MB
    Driver:   23.21.13.8813
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Craig\prog\LoveAndHate\Build\TheForcesOfNegativity-1-0\CaptainSun_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Craig\prog\LoveAndHate\Build\TheForcesOfNegativity-1-0\CaptainSun_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\prog\LoveAndHate\Build\TheForcesOfNegativity-1-0\CaptainSun_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Craig\prog\LoveAndHate\Build\TheForcesOfNegativity-1-0\CaptainSun_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\prog\LoveAndHate\Build\TheForcesOfNegativity-1-0\CaptainSun_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Craig\prog\LoveAndHate\Build\TheForcesOfNegativity-1-0\CaptainSun_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\prog\LoveAndHate\Build\TheForcesOfNegativity-1-0\CaptainSun_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Craig\prog\LoveAndHate\Build\TheForcesOfNegativity-1-0\CaptainSun_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\prog\LoveAndHate\Build\TheForcesOfNegativity-1-0\CaptainSun_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Craig\prog\LoveAndHate\Build\TheForcesOfNegativity-1-0\CaptainSun_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\prog\LoveAndHate\Build\TheForcesOfNegativity-1-0\CaptainSun_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Craig\prog\LoveAndHate\Build\TheForcesOfNegativity-1-0\CaptainSun_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\prog\LoveAndHate\Build\TheForcesOfNegativity-1-0\CaptainSun_Data\Managed\UnityEngine.Timeline.dll (this message is harmless)
Loading C:\Users\Craig\prog\LoveAndHate\Build\TheForcesOfNegativity-1-0\CaptainSun_Data\Managed\UnityEngine.Timeline.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\prog\LoveAndHate\Build\TheForcesOfNegativity-1-0\CaptainSun_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Craig\prog\LoveAndHate\Build\TheForcesOfNegativity-1-0\CaptainSun_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\prog\LoveAndHate\Build\TheForcesOfNegativity-1-0\CaptainSun_Data\Managed\uAudio.dll (this message is harmless)
Loading C:\Users\Craig\prog\LoveAndHate\Build\TheForcesOfNegativity-1-0\CaptainSun_Data\Managed\uAudio.dll into Unity Child Domain
Platform assembly: C:\Users\Craig\prog\LoveAndHate\Build\TheForcesOfNegativity-1-0\CaptainSun_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\Craig\prog\LoveAndHate\Build\TheForcesOfNegativity-1-0\CaptainSun_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.151 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

[Physics.PhysX] Cooking::cookConvexMesh: user-provided hull must have less than 256 vertices!
 
(Filename: C:/buildslave/physx/build/Source/PhysXCooking/src/Cooking.cpp Line: 273)

Failed to create Convex Mesh from source mesh "heart". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source mesh. Alternatively turn on Inflate Mesh and increase the Skin Width sufficiently for this mesh.
 
(Filename:  Line: 54)

UnloadTime: 0.875046 ms
Setting up 4 worker threads for Enlighten.
  Thread -> id: 36a4 -> priority: 1 
  Thread -> id: 3c58 -> priority: 1 
  Thread -> id: 3e98 -> priority: 1 
  Thread -> id: 3194 -> priority: 1 
3.485132
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

3.485132
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0.2101895
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

0.2101895
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 14.401500 ms

Unloading 151 unused Assets to reduce memory usage. Loaded Objects now: 2445.
Total: 0.771482 ms (FindLiveObjects: 0.123677 ms CreateObjectMapping: 0.066941 ms MarkObjects: 0.489906 ms  DeleteObjects: 0.090356 ms)

